Enhanced tooltip functionality for Pokémon Showdown Random Battle formats.
changelog: v1.3.1 calc support, gen9 and bugfix
changelog: v1.5.2 CALC TEMPORARILY UNAVAILABLE
changelog: v1.5.3 NEW calc fix, how to activate: extension's icon right
changelog: v1.5.3 bugfix + type chart is back '_'
changelog: 1.5.5 byebye InstaCalc
changelog: 1.5.5.1 the calc thing is back
if the extension does not work for you, please download this version -> https://github.com/pkmn/randbats/releases
Featuring information about your ingame opponent's potential set and stats, as well as calculations to quickly assist you in your decisions. Perfect for people who get quickly overwhelmed by the timer like me!
New damage calculator extension.
This extension shows the damage range of your own attacks.
Things it doesn't account for:
Enemy pokemons ability
Enemy pokemons item
New typecharts extension.
credit: Pre, pkmn.cc and @smogon/calc authors
Latest reviews
- (2023-11-15) Anthony C: It was really good but a recent update took away a lot of good features
- (2023-11-07) Jarrett Seebohm: I don't understand why they would get rid of the type chart attached to each pokemon. It was very helpful, now we have to use chat commands again.
- (2023-11-06) Max Rubin: doesnt work anymore.
- (2023-08-02) MinoCarr1: yay
- (2023-07-31) Pixx Gokou: Even if some times minor things don't add up, you can get used to most patterns of miscalculation. It's a fantastic addition and helped me out alot in climbing the latter!
- (2023-07-19) Plasma: there are bugs like making you unable to see the pokemon info when hovering over it
- (2023-07-07) Crawford Wilson: Works great most of the time. It will lose you games based on incorrect math. Somehow cannot calculate the correct values on sticky web (example: displayed banded passimian's speed as 121 after sticky web when it is actually 122).
- (2023-06-09) Chris O: Pretty good. It's nice to see a lot of the percentage likelihoods, even though they often don't add up to 100%. in randbats, if there is an even chance of a pokemon knowing multiple moves for the same slot, the probabilities are not equal, and more importantly, they don't ad up to 100% between moves. Choice items are pretty weird, as are all the new abilities like sword of ruin. Screens, and generally most things which directly modify damage don't usually work right. It'd also be nice to see moves like body press, heat crash and heavy slam etc. have their damages correctly calculated based off defence boosts and the quoted damages (e.g. heavy slam will tell you the base power of the move based on the weight automatically, just not the damage). Other than that, it's a really great tooltip.
- (2023-04-10) Jason: The calculations when using a choice item are messed up, but other than that it's great.
- (2023-04-05) Aaryaman Sheoran: When I use this extension I can't see any data about my own mons or that of my opponent, other than how much damage my moves are likely to do. Makes playing showdown entirely blind
- (2023-03-05) Ethan Madsen: Calcs with choice items don't work but otherwise insane
- (2023-01-20) Oisín O'Concheanainn: Calculations when a choice item is involved are all over the place, but other than that its good
- (2022-12-19) Jaryd Taylor: I've got a bug to report, and i'm not sure if this is only on my end, but after i installed this, i couldn't see any information when i hovered over a pokemon, not my active mon, not the opponents, not any of my pokemon in waiting, nothing, it just didn't appear
- (2022-09-09) darklord: There's a bug which doesn't let players select some moves I was just playing match and for some weird reason I'm not able to use move hex on my drifbloom. Apart for that it's possibly the extension for showdown. I hope you can fix that bug asap.