Shadertoy Custom Texures
Allows custom 2D textures, music and videos to temporarily be used in Shadertoy
To load an image/audio/video file, drag and drop it either from your computer or a text/web link onto one of the texture preview slots.
Note that:
1. for textures it only works for 2D types
2. loading images from the web maybe blocked due to cross-origin HTTP requests not being allowed on their servers
3.for text/web links, only ones starting with https will work due to mixed content restrictions
Version 1.4
* removed unnecessary tab permissions
Version 1.3:
* added support for audio and videos files
Version 1.2:
* custom loaded textures now use the same ID as one from shadertoy.com, so you can save projects without issue
* the "changes you made may not be saved" popup will now not be triggered when loading a custom texture over an existing texture
Version 1.1:
* the texture filter and wrap settings are now read from the correct place
Latest reviews
doesn't work...
Shocked to discover that it even supports uploading MP4 videos. Well done!
I was really frustrated that ShaderToy didn't let me use my own images, and was delighted to discover that this extension existed. Warning: it does squish your image into the resolution used by ShaderToy, but a little bit of cropping beforehand makes that a non-issue. A huge thank you to the developer of this extension!
Works wonderfully for audio and images, not working with videos for me but still a fantastic upgrade for Shadertoy. Thank you!
Very useful,thanks
Very useful,thanks
This extension makes all shader toy icons invisible, and prevents me from using shader toy. I hate it.
This extension makes all shader toy icons invisible, and prevents me from using shader toy. I hate it.
Perfect. This is all that was missing from ShaderToy for me to use it to experiment with shaders!
Perfect. This is all that was missing from ShaderToy for me to use it to experiment with shaders!
Works as advertised 😉 I wish Shadertoy would implement something for texture upload natively, but this is a perfect workaround until then.
Works as advertised 😉 I wish Shadertoy would implement something for texture upload natively, but this is a perfect workaround until then.
Perfect for prototyping shaders requiring specific texture types (i.e. normal maps).
Perfect for prototyping shaders requiring specific texture types (i.e. normal maps).
Works great!
Works great!